Sunday, March 22, 2015

Subsurface Scattering and Skin Bump Mapping

Previews (looks better in game):
http://i.imgur.com/PJz3svH.png
http://i.imgur.com/bTQm8r9.png
http://i.imgur.com/IJzApmn.png


I've been messing around with subsurface scattering, skin bump mapping, and specular lighting for an oiled up look :D
Do you think its an improvement over the old skin?  I'm still trying to tweak the SSS settings to make it look better.

Demo:
https://www.mediafire.com/?jbk5w6msq9oamkf

Reddit Post

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